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Manufacturing Improvements Overview

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Manufacturing improvements take raw resources and convert them to manufactured resource. Each type has a national project which boosts production in the related type. Manufacturing improvements produce pollution so that should be factored when building them.

Oilrefinery

Oil Refinery

  • Converts: Oil 3 tons into Gasoline 6 tons per day
  • Construction Cost: $45,000
  • Upkeep: $4,000 per day ($334/turn)
  • Pollution: +32 points
  • Limit: 5 per city.
Steelmill

Steel Mill

  • Converts: Coal 3 tons & Iron 3 tons into Steel 9 tons per day
  • Construction Cost: $45,000
  • Upkeep: $4,000 per day ($334/turn)
  • Pollution: +40 points
  • Limit: 5 per city
Aluminumrefinery

Aluminum Refinery

  • Converts: Bauxite 3 tons into Aluminum 9 tons per day
  • Construction Cost: $30,000
  • Upkeep: $2,500 per day ($209/turn)
  • Pollution: +40 points
  • Limit: 5 per city
Munitionsfactory

Munitions Factory

  • Converts: Lead 6 tons into Munitions 18 tons per day
  • Construction Cost: $35,000
  • Upkeep: $3,500 per day ($292/turn)
  • Pollution: +32 points
  • Limit: 5 per city

Bonus Production

There is a 12.5% production bonus for the 2nd, 3rd, 4th and 5th matching manufacturing improvement, totaling up to 50%. Corresponding raw resources usage is increased to create more of the manufactured resources.

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