Alliance treaties are published and circulated binding agreements documented as such with the explicit signatures of participating parties that endows signatories to specified shared responsibilities between them. Treaties usually are geared towards defense and war ensuring friendly reinforcements and support for an alliance if it comes into a situation of military engagement. Alliance treaties are published and circulated in the Alliance Affairs subforum of the Politics & War forum (also called Open World Forum). Link to subforum here.
There is no convention yet establishing the standards and specifications of treaties between alliances as such information, especially the definitions, found on this article is based on the observation of treaties that has been enforced throughout game history.
List of Alliance Treaties[]
A list of Alliance treaties can be found in Category:Treaties.
List of Terminologies[]
Status[]
Term | Definition |
---|---|
Active | A treaty considered to be in effect by all parties. |
Upgraded/Downgraded | A treaty that has been superseded by another which is still in effect |
Cancelled | A treaty cancelled by one or more parties but still in effect for other remaining parties. |
Defunct | A treaty that is not in effect due to disbandment of parties or main party. |
Dissolved | A treaty that is not in effect, voided by all parties or main party. |
Expired | A treaty with a time constraint that is not in effect due to expiration. |
Inactive | A treaty which has been paused. |
Treaty Types[]
Treaty Type | Acronym | Definition |
---|---|---|
Mutual Aggression and Defense Pact | MADP/MDAP | A military-oriented treaty that assures parties that they will defend each other from foreign conflicts as well as to support each other in wars of aggression. This is usually represented with an MDoAP. |
Mutual Defense and Optional Aggression Pact | MDoAP | A military-oriented treaty that assures parties that they will defend each other from foreign conflicts as well as having a non-mandatory option to support each other in wars of aggression. |
Mutual Non-Chaining Defense and Optional Aggression Pact | MnDoAP | A MDoAP which has a non-chaining clause in it. In the event either party declares war, either aggressively or via activation of a clause from another treaty, and therefore requests the other signatory's assistance after coming under attack, the mandatory defense is then considered optional defense. This is usually represented with an MDoAP. |
Mutual Defense Pact | MDP | A military-oriented treaty that assures parties that they will defend each other from foreign conflicts. |
Mutual Non-Chaining Defense Pact | MnDP | A MDP which has a non-chaining clause in it. In the event either party declares war, either aggressively or via activation of a clause from another treaty, and therefore requests the other signatory's assistance after coming under attack, the mandatory defense is then considered optional defense. This is usually represented with an MDP. |
Optional Defense and Optional Aggression Pact | ODAP / ODoAP | A military-oriented treaty that provides a non-mandatory option for parties to defend each other from foreign conflicts and optionally participate in aggressive actions |
Optional Defense Pact | ODP | A military-oriented treaty that provides a non-mandatory option for parties to defend each other from foreign conflicts. |
Treaty of Amity | ToA | A friendship-oriented treaty that institutes friendly relations between parties and serves as a foundation into military-oriented treaties; is a halfway between an ODP and a PIAT bearing mixed elements that generally provides for close cooperation. This is usually represented with a PIAT. |
Peace, Intelligence, and Aid Treaty | PIAT | A friendship-oriented treaty that assures parties to peaceful coexistence, sharing of intelligence, and sending aid as stipulated. |
Non-Aggression Pact | NAP | A treaty that assures parties that they will not engage each other in any form of warfare or malicious intent. |
Protectorate | Prot. | A treaty that designates a larger alliance as a Protector and a smaller alliance as Protectorate wherein the Protector agrees to defend a Protectorate from any conflict; essentially a "one-way" MDP though Protectorates have a non-mandatory option to defend their Protectors as well. |
Non-Proliferation Treaty | NPT | A non-Proliferation Treaty, or Nuclear Prohibition Treaty, Is a unique type of treaty. That when signed between two alliances, will prevent the members of both parties from manufacturing nuclear weapons. |
Declarations[]
Declaration Type | Acronym | Definition |
---|---|---|
Declaration of Existence | DoE | A declaration that officially establishes the start of an alliance and its participation in inter-alliance affairs. |
Declaration of Neutrality | none | A declaration that officially designates an alliance as neutral, therefore openly pledging it shall not participate in any aggressive actions or military engagements with the sole caveat for self-defense. Example: Green Protection Agency Declaration of Neutrality (Also a form of open Protectorate treaty) |
Declaration of War | DoW | A declaration that officially recognizes that the declaring alliance is entering or have entered a state of war and open hostility with another alliance/s or bloc usually with an accompanying casus belli. This recognizes all military activities of the declaring alliance against the specified enemy as sanctioned alliance policy that shall be recorded for official use of activating treaty chains, demanding war reparations, political concessions, etc. |
Recognition of Hostilities | RoH | A declaration similar to a DoW but is reactionary in nature and is done instead by an alliance that has been attacked or is in a de facto state of war; has the same effect as a DoW. |
Surrender | none | A declaration made by an alliance in a state of war wishing to exit the ongoing hostilities accompanied by the terms and conditions imposed on the surrendering alliance; tantamount to admitting defeat. |
Cessation of Hostilities | none | A declaration made by an alliance in a state of war effectively granting a losing alliance exit from the ongoing hostilities as per terms and conditions negotiated; tantamount to declaring victory over the specified enemy. |
White Peace | none | A declaration made by two or more alliances in a state of war against each other declaring a cessation of hostilities between each other with no war reparations or other post-war conditions to apply; essentially ending hostilities as a tie. |
Declaration of Merger | none | A declaration made by an alliance(s) announcing it is merging into/with another/other alliance(s) effectively and the liquidation of assets, liabilities, and treaty responsibilities as necessary. |
Declaration of Disbandment | none | A declaration made by an alliance announcing its disbandment effectively and the liquidation of assets, liabilities, and treaty responsibilities as necessary. |
Others[]
Open Treaty[]
An open treaty is any type of treaty agreement that is left open ended by the proponent alliance(s); effectively, any alliance that accepts the treaty, signs and enforces it publicly and in official capacity, are immediately added as a party to the treaty without much diplomatic process. Parties may also cancel the from the treaty and the treaty by itself would remain enforceable and open so long as the proponent(s) do not withdraw.
Blocs[]
- Main article: Bloc
Blocs are essentially an "alliance group of alliances" or a coalition of willing alliances to be affiliated and share specified responsibilities in an inter-alliance organization. Blocs are usually established through the use of an ordinary treaty with the sole difference that it has multiple signatory parties.
Examples: The Covenant, Citadel Council (Dissolved)
Hegemonic/Monopoly[]
Treaty or declaration that designates specified alliance(s)/bloc(s) as the "ruler" of a color sphere and has powers to accept or refuse other alliances and/or nations from sharing such color affiliation through diplomacy but ultimately through the use of force.
Hegemonies also can be a group of alliances that dominate majority of the games diplomatic ties, military, or sometimes economy. These forces are difficult to defeat and require large coalitions and sometimes long wars to defeat like in Duck Hunt (However it is disputed if Quack was a hegemony) Sometimes they are only defeated with admin intervention such as in NPO's Last Time/Great Leak War.
Examples: The Orbis Color Owners Association Accords (Dissolved), Citadel Council (Dissolved), Syndisphere (Dissolved), The Inquisition (Dissolved), Opus Dei (Dissolved), Quack sphere (Disputed/Dissolved), Hollywood (Disputed), Celestial (Disputed). Easy Mode Coalition (Dissolved)